Yeti 3.5 is here!

Yeti 3.5 is here and it’s one of our biggest point releases ever!  Our team has been working hard to introduce great new features to help with productivity and integration.

Alembic Logo

We have implemented support for Alembic into the core of Yeti for both importing and exporting geometric data.

For importing – a new File node has been implemented that will read both curve sets and mesh data from the specific Alembic file, along with any additional arbitrary attributes, that may be modified and referenced by down stream nodes. Our aim is to expand support for additional geometric formats in the future.

For exporting – we have expanded our caching commands to include writing the evaluated results of graphs to Alembic file(s) with multiple samples for motion blur purposes and either having all the data stored in one monolithic file (and for fur this can be truly monolithic) or on a per frame basis. Density and other graph options can be controlled from the command line.

 

OpenImageIO

Continuing the adoption of amazing open source projects, our internal texturing system has been completely replaced with OpenImageIO – besides added format support it also provides additional efficiency when reading a large number of high resolution texture files.

 

Volumetric Guides

We have introduced a new default Volumetric guide model which provides a more intuitive result with additional visual control over the shape and clumping behaviour with the option to switch to the previous Shape Matching model for backwards compatibility.

 

Parting, Switch node and more…

Additional highlights are the new Automatic Parting, a Switch Node, Projection based texture coordinates for feathers, Density based relaxation and the list goes on!  Check out the release notes for details.

 

Last but not least, we’d like to remind our lovely friends to the south that Yeti is now available world wide (including the US) – enjoy!

Please note:  This is a free upgrade for all 3.x users. 

 

Yeti 3.0 is here!

We are extremely happy to announce that Yeti 3.0 is available!

It’s been a long time coming and a big thank you to all of the amazing Yeti artists and craftspeople who’ve provided feedback.

As a paid upgrade, any previous Studio license can be upgraded for USD$299 and Studio Render license may be upgrade for USD$169. For a limited time, any 2.x licenses purchased after May 1st 2018 are eligible for free upgrades, please contact our licensing team for more information.

New for Yeti 3.0 is the introduction of the Indie license, this is a more accessible node locked license with basic support but with access to the same full feature set as the Studio version.  Please see the Yeti webpage for the new pricing details.

Studio License – original 1x Interactive and 5x Render floating licenses.

Indie LicenseNEW 1x Interactive and 1x Render node locked license.

This release also sees the introduction of our new Braid geometry, which we think looks pretty cool.

Besides that we’ve introduced

  • Groom Deformation Layers
  • Ability to Scatter on Fibres
  • Refactored Feather Geometry
  • Rebuilt Grooming UI
  • updated Graph editor

and many other great new features – to see them all check out the release notes (and the new documentation too!).

Thank you for all of the continued support!

Yeti 2.2 is now available

We are extremely happy to announce that Yeti 2.2 is now available from Yeti Central for all of our customers marking our first official release that supports Maya 2018.

A lot of effort has been put into re-writing the underlying evaluation engine to make much better use of resources by evaluating nodes in parallel as much as possible and lay the foundation for upcoming features in Yeti 3.0.

Please visit Yeti Central for a complete list of changes and also note that due to API changes and VP2.0 requirements this release only supports Maya 2017 and above.

Thank you for your continued support!