VRay and Bokeh

Peter Hartwig provides a brief overview of dealing with post DOF with VRay and how to use it with Bokeh here.

Yeti 1.0

It’s been a long year of development and now the Peregrine Labs team is happy to announce Yeti 1.0 is available for the masses.

A big thanks to the whole team who’ve worked extremely hard to pull this together and to our beta testers for providing feedback in some fairly demanding production situations.

Over the next week we’ll share a few images from our beta testers.

Please read our FAQ for trial and purchase information.

All the best,
The Peregrine Labs Team!

Fubar Extended Redux Edition Uses Bokeh

Earlier this year Hasraf Dulull’s Fubar took the internet by storm showcasing what was possible with The Foundry’s Nuke and a whole lot of creativity. Now with even more momentum Hasraf ( HaZ VFX ) and the folks at Little Red Robot are working on an Extended Redux version – and this time they’ve added Bokeh to their arsenal.

HaZ was kind enough to share some screen shots of the work in progress, head over to the projects Kickstarter page to read what he has to say about his progress with Bokeh.