Fur and Hair
It’s what Yeti was built for, with numerous nodes for styling and an integrated dynamics engine all of your fur and hair needs can be met.
A custom procedural generator takes feather creation and rendering a step further to offer an efficient artist friendly means of creating extremely high detailed plumage.
Yeti has been developed to embrace the freedom and flexibility to create, change, animate and render using a custom procedural graph editor fully integrated within Maya’s interface.
Unlike traditional fur solutions Yeti grooms are not dependent on surface topology or texture UVs; this allows models to change with only minor aesthetic tweaks to the groom and strand placement anywhere on a surface.
Styling is made easy with a diverse range of tools for short fur, long hair, parting and feathers that are both powerful and user friendly.
Pipeline and Rendering
Developed as a good global citizen from the start; Yeti caches are lightweight with built in previews with support for most industry leading rendering engines.
All licenses are floating and include access to online support, our ticketing system and minor updates. If your production requires a higher level of support, please contact us for options.
* permanent licenses purchased after May 1st 2015 are eligible for a free upgrade.